3D Artist



Hello. My name is Jonathan Danette, currently I am a freelance 3D artist who focuses on hard-surface modelling and texturing. I have a strong interest in colours and photorealism particularly, in cinema and games.

In regards to my skill set, I specialise in Modelling in Maya,Texturing in Substance Painter, Compositing in Nuke, Colour Grading in Davinci Resolve and Lighting in Vray for Maya. I enjoy to work in a team and I am willing to learn and try new things.

Besides creating 3D works, I am doing photography particularly on landscape as a hobby.

I am always welcome the chance to develop my skills and work experiences.
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